Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refers to the industry of companies that create educational technology.
Computer-based training (CBT) refers to self-paced learning activities delivered on a computer or handheld devices such as a tablet or smartphone. CBT initially delivered content via CD-ROM, and typically presented content linearly, much like reading an online book or manual. For this reason, CBT is often used to teach static processes, such as using software or completing mathematical equations. Computer-based training is conceptually similar to web-based training (WBT), which is delivered via Internet using a web browser.
At the preschool level, technology can be introduced in several ways. At the most basic is the use of computers, tablets, and audio and video resources in classrooms. Additionally, there are many resources available for parents and educators to introduce technology to young children or to use technology to augment lessons and enhance learning. Some options that are age-appropriate are video- or audio-recording of their creations, introducing them to the use of the internet through browsing age-appropriate websites, providing assistive technology to allow disabled children to participate with the rest of their peers, educational apps, electronic books, and educational videos. There are many free and paid educational website and apps that are directly targeting the educational needs of preschool children. These include Starfall, ABC mouse, PBS Kids Video, Teach me, and Montessori crosswords. Educational technology in the form of electronic books  offer preschool children the option to store and retrieve several books on one device, thus bringing together the traditional action of reading along with the use of educational technology. Educational technology is also thought to improve hand-eye coordination, language skills, visual attention, and motivation to complete educational tasks, and allows children to experience things they otherwise would not. There are several keys to making the most educational use of introducing technology at the preschool level: technology must be used appropriately, should allow access to learning opportunities, should include the interaction of parents and other adults with the preschool children, and should be developmentally appropriate. Allowing access to learning opportunities especially for allowing disabled children to have access to learning opportunities, giving bilingual children the opportunity to communicate and learn in more than one language, bringing in more information about STEM subjects, and bringing in images of diversity that may be lacking in the child's immediate environment.
Every part of your computer is the result of years of research and development. Parts that were once hand made at a cost of thousands of man-hours are now mass produced for a fraction of a rupee. Computer parts can be divided into two groups, hardware and software.
Hardware is any part of the computer that you can touch. The seeming miles of wires that get tangled on your desk, the CD drive, the monitor are all hardware. Software is a set of electronic instructions consisting of complex codes (Programs) that make the computer perform tasks. Windows is a software, so is any other program that runs on your computer.
General and specialized computer and technology skills for teachers and future teachers. Desktop and mobile computer hardware, networking and security basics, software and coding tools for teaching and learning, and representative and emerging technologies in use in educational settings such as K-12 and higher education. Meets multiple and single subject credential state requirements.
A computer literacy course using personal computers. Prepares students to use computer applications. Provides an overview of computer components including hardware, software, and data, as well as computer concepts related to networks and security. Includes fundamentals of Windows and other operating systems and applications such as word processing, spreadsheets, database, presentations and the internet. Students use computers to complete class assignments.
Computer literacy course using Apple computers. Prepares students to use computers to write papers, organize information and use email. Overview of computer components including hardware, software and data. Fundamentals of Finder and applications such as word processing, spreadsheets, email, and the Internet. Students use Apple computers to complete class assignments.
A technical course about the Microsoft Windows operating system for students who have some computer experience. Learn techniques to manage a personal computer through the use of operating system utilities and commands. Practice setting up andcustomizing the interface and managing programs and data. Manage the computer system hardware.
This course provides the knowledge and skills needed to install hardware, configure, repair and maintain computer system in a typical office environment. Topics include hardware components and peripherals, assembly, upgrading and basic troubleshooting.
This course provides the knowledge and skills to select and install system software, and to diagnose and troubleshoot system problems due to software configuration. Covers all aspects of the operating system, configuration files, drivers, and resource allocation. Topics include computer architecture and the interaction of hardware and software, documentation, command line operations, use of utilities for diagnostics and for configuration, and editing the Registry.
Supervised on- or off-campus work involving computer use. Internships are joint ventures between institutions or companies and the Computer Networking and Information Technology Department. Students must be employed in any area including, but not limited to, help desk, hardware technician, networking technician, system administration, internet, web development, or computer operation. One unit of credit is earned for 60 hours of unpaid, or 75 hours of paid work.
Supervised on- or off-campus work involving computer use. Internships are joint ventures between institutions or companies and the Computer Networking and Information Technology Department. Students must be employed in any area including, but not limited to, help desk, hardware technician, networking technician, system administration, internet, web development, or computer operation.One unit of credit is earned for 60 hours of unpaid or 75 hours of paid work.
Introduction to the Internet of Things (IoT), where people, processes, things, and data are connected via emerging Internet technologies. A variety of networking and computer hardware devices will be integrated into end-to-end systems to solve practical problems.
A computer system consists of two major elements: hardware and software. Computer hardware is the collection of all the parts you can physically touch. Computer software, on the other hand, is not something you can touch. Software is a set of instructions for a computer to perform specific operations. You need both hardware and software for a computer system to work.
Some hardware components are easy to recognize, such as the computer case, keyboard, and monitor. However, there are many different types of hardware components. In this lesson, you will learn how to recognize the different components and what they do.
Let's start with the computer case. This is the metal enclosure that contains many of the other hardware components. It comes in various shapes and sizes, but a typical tower model is between 15-25 inches high. Want to know what's inside? Okay, go get a screwdriver and let's open it up. Seriously, if you are really into computers, the best way to learn is to actually get hands-on. To save us some time, however, have a look at this desktop computer case. A computer enthusiast replaced the metal side panel with a transparent one, so we can have a look inside.
Although that photo looks pretty cool, it is a bit hard to recognize the individual components, especially with all the connecting wires running through it. This figure shows a more schematic version of a desktop computer, which makes it easier to point out the essential hardware components.
The computer case contains a power supply unit (#6) to convert general-purpose electricity to direct current for the other components. The most critical component is the motherboard (#2), a plastic board on which several essential components are mounted. This includes the central processing unit, or CPU, (#3), the main memory (#4), and expansions slots (#5) for other hardware components. The internal hard disk drive (#8) serves as the mass storage device for data files and software applications. An optical disk drive (#7) makes it possible to read from and write CDs and DVDs. Other hardware components typically found inside the computer case (but not shown in the figure) are a sound card, a video card, and a cooling mechanism, such as a fan.
The hardware components described so far result in a fully functional computer system. A user can provide input using the keyboard and the mouse, and the computer can process instructions, read and write information, and display the results on the monitor. Most present-day computer systems have additional hardware components to provide more functionality. These include input devices, such as a microphone and video camera, and output devices, such as speakers. These can be integrated into the other hardware components or connected as external devices. 2b1af7f3a8